A message I received from one of the first enrolled students:
“Just wanted to say thank you for the fantastic Liquid Dynamics FX Course. We just finished watching all parts today at our studio and it was brilliant. Learned a lot and we'll try to recreate a couple of those great scenes to practice more and more. Looking forward to your upcoming new courses. Keep up the great work”
- Abdy Shamloo, Founder, asART. 3D and motion graphics based in Switzerland
The transformation you will go through as you take the course will give you the tools and confidence to set-up a variety of unique liquid simulations for your own reel, give you cool stuff to post on Instagram, wow your friends & clients and take your work to a whole another level.
Liquid simulations are widely used in architectural visualizations for pools, fountains & water displays. In product CGI commercials to showcase drinks, water resistant products, fruit splashes and more. And of course in traditional visual effects for shots involving liquids. The lessons include a complete and comprehensive overview of Phoenix FD & all main liquid simulation settings. I will walk you through everything step-by-step, including my Vray rendering settings, Chaos Cloud rendering & post production in After Effects (adding shallow depth of field using Z-depth, rendering water with transparency & more).
There are 15+ real-world based projects in this course, that you can follow along and have a finished shot at the end that you can immediately put in your reel to attract premium clients & higher-end work. The entire course is based on my actual client work and 5-figure projects I've done for renowned global brands. This is literally everything you need to add liquids to your arsenal of skills and make your reel stand out.
The course will:
- make you completely familiar with Phoenix FD and it's liquid simulation toolset
- allow you to add several new shots to your reel
- help you understand fluid simulations in-depth, including grid resolution, scene scale, cell size & other parameters
- get you excited about the possibilities of what you can now create
- wow your friends & prospective clients / employers
The lessons in this course include:
- Introduction to Phoenix FD. Interface / Liquid Source / Grid Resolution / Adaptive Grid / Maximum Expansion
- Hardware Recommendations for Fast Simulations
- Liquid Source Settings / Emit Modes / Phoenix Object Properties
- Controlling Liquid Emission with Texture Maps
- Main Grid Dynamic Settings / Steps per Frame / Time Scale / Preview / Rendering
- Helpers Overview / Path Follow / Body Force / Turbulence / Plain Force
- Turbulent Water inside Sphere / Confine Geometry / Cutter Geometry / Semi-Transparent Liquid Material
- Pouring Water into Glass / Slow Motion / Z-Depth Depth of Field
- Realistic Water Splash
- Additional Splash Techniques / Fruit / Orange / Product Splashes
- Shower Water Simulation
- Path Follow Techniques
- Semi-Transparent Liquid RGB Color Mixing
- Rain!
- Slow-mo Droplet Collision
- Ice Cubes Underwater Splash
- Liquid Morphing Between Objects
- Vortex Water Apple Collision
- Waterfall for Archviz
- Fountain
- BONUS: Cascade Simulations with Multiple Grids
- BONUS: Hot Water with Steam (smoke sim emitted from liquid sim)
- BONUS: Cloud Rendering with Chaos Cloud
A QUICK WORD ABOUT THE PROJECT FILES
The scene files (compatible with Max 2016 and higher) for all shown effects are included with the course. I was told by an FX artist that I should charge for the project files separately, because he would pay just to get his hands on those. By enrolling in this course, you get instant access to all of these scenes.
Go from rookie to pro at setting up beautiful liquid sims SIGN UP HERE:
I'll see you inside the course! - Jesse
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